<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Visual Studio on Tony Andrew Meyer</title><link>http://tonyandrewmeyer.com/tags/visual-studio/</link><description>Recent content in Visual Studio on Tony Andrew Meyer</description><generator>Hugo</generator><language>en-nz</language><lastBuildDate>Mon, 07 Sep 2009 21:31:20 +1200</lastBuildDate><atom:link href="http://tonyandrewmeyer.com/tags/visual-studio/index.xml" rel="self" type="application/rss+xml"/><item><title>D520 - Week Six</title><link>http://tonyandrewmeyer.com/2009/09/07/d520-week-six/</link><pubDate>Mon, 07 Sep 2009 21:31:20 +1200</pubDate><guid>http://tonyandrewmeyer.com/2009/09/07/d520-week-six/</guid><description>&lt;p>Chapter 6 of &lt;a href="http://ironpythoninaction.com">IronPython in Action&lt;/a> covers &amp;ldquo;properties, dialogs, and Visual Studio&amp;rdquo;.  This seemed an obvious place to insert the material on user-interface design that is normally covered in the course, and to look a bit more deeply than the textbook does at &lt;a href="http://www.microsoft.com/express/">Visual Studio&lt;/a> itself (and the Windows Forms controls and their properties).  I only scheduled a single week to cover this, but I suspected that it might take more than one (I left an empty slot in the schedule to cover one such over-run), and that was, indeed, the case.  The students received &lt;a href="http://files.me.com/tonyandrewmeyer/4knt5w">notes&lt;/a> [PDF], slightly longer this week (covering the UI design material not in the textbook, as well as the usual chapter summary, key points, and examples, and the steps required to install &lt;a href="http://ironpython.codeplex.com">IronPython&lt;/a> support in the &amp;lsquo;Experimental Hive&amp;rsquo; Visual Studio SDK), and a fairly simple lab exercise [PDF].
The recommended reading for this week (which I didn&amp;rsquo;t get a chance to mention, but is listed in the course material) is &lt;a href="http://www.paulgraham.com/fix.html">a very light-hearted comparison of different programming languages&lt;/a> (somewhat old, so the students probably don&amp;rsquo;t actually know many of these, but I like the underlying truths - I guess I should have tried to add languages like Ruby, PHP and Javascript myself) and &lt;a href="http://wilshipley.com/blog/2007/05/pimp-my-code-part-14-be-inflexible.html">a Wil Shipley article about the fast/good/cheap trade-off&lt;/a>.  I really enjoy Shipley&amp;rsquo;s style of writing, but even if I didn&amp;rsquo;t, I&amp;rsquo;d include this article: the point about there being many dimensions (brevity, features, speed, time, robustness, flexibility, &amp;hellip;) and that you can&amp;rsquo;t have them all is really important for starting developers to understand.  However, even more than that, I really agree with Shipley&amp;rsquo;s contention that you should always start with brevity.
The first half of the class is straight from previous offerings of the course (although a little condensed), and is basically just a 90 minute talk about user-interface design, aimed at non-designers.  As previously, I use the points from &lt;a href="http://www.asktog.com/basics/firstPrinciples.html">Tog&amp;rsquo;s First Principles of Design&lt;/a> as the outline, although I talk about more than just what&amp;rsquo;s in the article (and only skim over some parts of it).  The course isn&amp;rsquo;t really about UI/UX design, but it is an important element, and I try to emphasise it in some way each week (and many of the recommended reading articles are about some sort of UI/UX design).  For the two projects, the students will have to complete not just a development design document, but also a UI design, &lt;em>including an explanation of why they made the decisions they did&lt;/em>.  Historically, this is notoriously badly done for the first project, with most students (despite my emphasis when outlining the project, and giving them a marking schedule) submitting nothing more than a screenshot of a Visual Studio mock-up.  For the first project, all I really need to see is that they&amp;rsquo;ve considered &lt;strong>something&lt;/strong>, rather than just thrown things together - by the end of the course, I expect that they should be able to put something together that is a reasonable UI.  There has historically been an examination question on this topic as well - something along the lines of &amp;ldquo;outline three important considerations in user-interface design&amp;rdquo;.
The biggest issue was in installation - again!  I carefully tested running through the installation on a clean copy of the Windows image they have.  It was slow (so I recommended doing it before coming to class, and planned to kick it off at the start and only start using it a couple of hours later, after the UI talk), but worked fine.  I forgot, however, about the &lt;a href="http://northtec.ac.nz">Northtec&lt;/a> proxy server that blocks so much Internet functionality.  There were basically three steps required to get the &amp;ldquo;Experimental Hive&amp;rdquo; version of Visual Studio running with IronPython (1, unfortunately) support: install Visual Studio 2008 SP1, install Visual Studio 2008 SDK, compile the IronPython sample.
The Visual Studio SP1 installer is one of the &amp;ldquo;stub&amp;rdquo; installers that are popular in some circles - i.e. it&amp;rsquo;s a very small installer that then downloads whatever is necessary to complete the installation.  While there are some merits in this approach, it doesn&amp;rsquo;t work well in all situations: this was one of those.  It seems that the service pack installer only support proxies that provide auto-discovery, which the Northtec proxy does not.  That left two alternatives: force the students to download and install the service pack (many hundreds of MB) outside of the lab, or use the .iso version of the SP.  I downloaded the .iso (830 MB!), and that installed without problem in the lab.  However, I don&amp;rsquo;t really have a convenient way to distribute files of that size among the class (generally the files I provide are quite small) - if I had realised this in advance I could have had it added to the file server, but that wasn&amp;rsquo;t really feasible in the time available.
I had to fall back to copying the files on to a USB drive (1GB, so max&amp;rsquo;ing it out) and distributing them via &lt;a href="http://en.wikipedia.org/wiki/Sneakernet">sneakernet&lt;/a>.  Figuring out all of this (around the actual teaching) took most of the class, so when I left I had only got this far (i.e. halfway through step 1 of 3).  The SP installation should be trouble-free (but will probably take 30-60 minutes), so the students should have that done by next class.  We&amp;rsquo;ll continue with the SDK installation (~120 MB standard installer) and IronPython compilation at that point.  Next year, I&amp;rsquo;ll make sure that SP1 is installed on the image, side-stepping this whole problem (I hadn&amp;rsquo;t got to testing software installation when the images were created this year, because I knew that I wanted the students to do installation themselves).  Of course, I could be really lucky, and V&lt;a href="https://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=475830&amp;amp;wa=wsignin1.0">isual Studio 2010 might include built-in IronPython support&lt;/a>.
We were able to use Visual Studio in the method described in &lt;a href="http://ironpythoninaction.com">IronPython in Action&lt;/a>, however (creating class libraries in Visual Studio and subclassing in IronPython).  I think the students found this less appealing that I do - moving the generated .dll around was problematic for some of the students, for example.  I suspect that even though using IronPython directly in Visual Studio is problematic (e.g. stuck with IronPython 1) many students will elect to do that.
To me, properties seem a bit like decorators and lambdas, in that they are slightly advanced Python, and perhaps a bit ahead of where the students generally are in D520.  However, we certainly covered properties in Visual Basic, and the fundamentals are the same, really.  The MultiDoc example was very useful here, in that it uses properties to implement observers, so there was a practical use for properties, rather than the toy examples that are often used in explaining &lt;em>why&lt;/em> you&amp;rsquo;d want to hide your attributes behind getters and setters.  I think that the students understood the general idea.  As part of this, I briefly covered the observer pattern, as outlined in the textbook - perhaps it&amp;rsquo;s just the work that I&amp;rsquo;ve done, but I come across observers all the time, so I tried to get across the importance of this idea.
My plan at this stage is to find somewhere in the schedule where I can insert an &amp;ldquo;Advanced Python Refresher&amp;rdquo;, where the students can take another look at decorators, properties, lambdas, and anything else that comes up along these lines.  I doubt many (maybe any) students will use these techniques in their projects, but I do expect that they&amp;rsquo;ll feature in the final examination - and will probably be a good indicator of the good programmers (those that really understand programming and might end up doing it professionally) versus the good students (those that put in enough effort to get through, but are really suited for other IT jobs - sysadmin, testing, managing, etc).
Chapter 6 has nicely thorough coverage of the very versatile MessageBox, but it&amp;rsquo;s not really overly complicated to use, if you have a list of the icon and button options available (as in the book, or on MSDN).  Since we&amp;rsquo;ve seen MessageBox a few times already, I skipped over this material, focusing instead on the custom dialogs.  The chapter also has a section on serialising in .NET - the students are already familiar with the &lt;a href="http://docs.python.org/library/pickle.html">pickle&lt;/a> module, so this is really just a .NET version of something they already know.  I originally intended to cover this next week, but if time is short again, I might just skip it completely (since they can easily use pickle instead).
We ran out of time before I could really go over the MultiDoc code from Chapter 6, so I left that for the next week.
The lab exercise was just redesigning the Airline application used in earlier labs.  There were two aims here - firstly to get the students to try out the various controls that are available (it&amp;rsquo;s easier to explore in Visual Studio, even if you end up using the controls in hand-written code).  Secondly, the students must design their projects, including the UI, and submit that design.  This doesn&amp;rsquo;t just mean &amp;lsquo;sketch the UI&amp;rsquo; - it means consider and explain the reasons behind the UI decisions - hopefully the lab started students on the road to doing this properly in the project.&lt;/p></description></item><item><title>Choosing an IronPython editor for teaching</title><link>http://tonyandrewmeyer.com/2009/07/12/choosing-an-ironpython-editor-for-teaching/</link><pubDate>Sun, 12 Jul 2009 11:25:28 +1200</pubDate><guid>http://tonyandrewmeyer.com/2009/07/12/choosing-an-ironpython-editor-for-teaching/</guid><description>&lt;p>The &lt;a href="http://northtec.ac.nz">Northtec&lt;/a> D520 &amp;ldquo;Programming&amp;rdquo; course is changing to &lt;a href="http://www.codeplex.com/IronPython">IronPython&lt;/a> (from &lt;a href="http://en.wikipedia.org/wiki/Visual_Basic">Visual Basic&lt;/a>) this year, so I have to figure out what editor/IDE the students should use.  In some ways, &lt;a href="http://www.microsoft.com/express/">Visual Studio&lt;/a> would be ideal, since they need to get exposed to that during the course (and it&amp;rsquo;s an excellent IDE, with a really great form designer), but since there isn&amp;rsquo;t any real IronPython support in Visual Studio (hopefully coming in 2010), it&amp;rsquo;s not really a viable option.  Instead, they&amp;rsquo;ll start with a simpler editor, and then briefly learn how to use Visual Studio&amp;rsquo;s form designer and subclass the forms in IronPython (as described in &lt;a href="http://www.ironpythoninaction.com/">IronPython in Action&lt;/a>).
The requirements here are a bit different than when selecting an editor/IDE for actual development work.  Firstly, it needs to be free (at least for educational use), and it needs to be reasonably simple to use the basic functionality (since these are first-year students).  Code-completion isn&amp;rsquo;t necessary (on the one hand, it helps them out while they are learning - on the other, they rely a little too much on it), nor is a built-in debugger, or support for complex projects.
I considered seven different editors/IDEs - there are a couple of others, but they either seemed too young (e.g. &lt;a href="http://lynanda.com/mediawiki/index.php/Main_Page">IronPython IDE&lt;/a>, &lt;a href="http://www.codeplex.com/IronEditor">IronEditor&lt;/a>), or inappropriate for other reasons (e.g. &lt;a href="http://zeusedit.com/python.html">ZeusEdit&lt;/a> is not free, I can&amp;rsquo;t stand &lt;a href="http://pydev.sourceforge.net/">Eclipse&lt;/a>.  &lt;strong>UPDATE&lt;/strong>: &lt;a href="http://tonyandrewmeyer.wordpress.com/2009/07/17/ironpython-editor-postscript/">I decided to try Eclipse and Netbeans after all&lt;/a>).&lt;/p></description></item></channel></rss>